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  #1  
Old 02-07-2010, 02:10 PM
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Default Item Scrolls

They should make a scroll that gives more chances on getting the special items, what do you guys think should they???
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Old 02-07-2010, 02:11 PM
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Default Re: Item Scrolls

Im kinda confused by wat you mean.
Like the way the card packs work when it comes to VRs. Like you get one monthly and when you open/click/redeem it you get a prize?
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Old 02-07-2010, 02:15 PM
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Default Re: Item Scrolls

no i mean like for the Knock-Down Brawler and stuff, like a scroll you get for stars, well won thay increases chances of a rare item
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Old 02-07-2010, 02:19 PM
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Default Re: Item Scrolls

That probably wouldn't work since everyone's value of each item is different. You might think potions are worthless and the level 20 armor is the only worthwhile item, but some others might think the complete opposite. Besides, the different contents of all the Loot Wheels might cause some confusion in the system.
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Old 02-07-2010, 02:31 PM
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Default Re: Item Scrolls

well that could, but i mean like make it more probable to get the special items, or even better like in fishing a scroll for different items
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Old 02-07-2010, 02:47 PM
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Default Re: Item Scrolls

If there were different types of scrolls - for example, potion/food scrolls, armor scrolls, weapon scrolls - then maybe it would work, and, from what I've heard so far, be used quite a lot.
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Old 02-07-2010, 07:58 PM
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Default Re: Item Scrolls

I think the reward wheel itself needs a complete rework. Trash the whole thing. Make it even odds around the wheel. But biasing strongly in favor of cheap rewards (24 coins or vial of moderate health potion, and against the very best ones is one really bad bad idea. You either earn it you don't, no 500 tries "for fun"
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Old 02-07-2010, 11:26 PM
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Default Re: Item Scrolls

yeah but that would be nice if they made those scrolls
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Old 02-08-2010, 01:30 AM
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Default Re: Item Scrolls

I think that would ROCK!
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Old 02-08-2010, 03:39 AM
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Default Re: Item Scrolls

I think you mean like the treasure magnet in fishing and other fishing lures. Each gives you a 10 % increase of getting that specific type of fish or a treasure chest.

So if you had a scroll that gave you a 10% increase chance of getting a specific item on a wheel, you would have a far better chance, in less time of getting said specific item from the wheel on a set quest.
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