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Title: Suggestion: Spin Fixes
- 12-20-2009, 08:32 PM #1
Suggestion: Spin Fixes
It makes me angry to no limit when I have to spent 2 days beating up chugawump to spin a rare armour helmet, so I have a suggestion for SOE: Wheel Fixes, or items that can control the outcome of what you spin after a battle. They would probobly make them TCG Rewards or SC Items, butI still think it would be a good idea...mabey?
- 12-20-2009, 08:37 PM #2
Re: Suggestion: Spin Fixes
Yeah, I think it would be a good idea!!!
- 12-20-2009, 08:47 PM #3
Re: Suggestion: Spin Fixes
tbh I like the way the wheel is. It makes you have to work for it, to decide if that item is worth going after or not. And in some of the games I've been in, 2 days is NOTHING to get a rare item, i'm not sure how it is for free realms. At least with the wheel you are assured of getting something, even if it's a paltry few tickets or a potion. Many games (at least the ones I've been on) you often don't get anything for killing a boss, especially if you're in a group of any size.
Party first, ask questions later
Holden Brassorb, Server 7. Purple creature with horns. Often seen wielding a fish.
- 12-20-2009, 08:49 PM #4
- 12-20-2009, 09:00 PM #5
Re: Suggestion: Spin Fixes
But I thought it was always based on luck anyway. I didn't play for long before the new update but there were times when I did a dungeon and got virtually nothing in spite of 2-3 bosses. I never got consistent drops (every time I do this dungeon I got that item) so it still boils down to luck, whether it's a wheel or a drop table.
Party first, ask questions later
Holden Brassorb, Server 7. Purple creature with horns. Often seen wielding a fish.
- 12-20-2009, 09:02 PM #6
Re: Suggestion: Spin Fixes
The previous combat system's drops were based on luck too... not everyone was able to go to the same dungeon and get the same drops out of it as somebody else. They had to try several times and several dungeons. Atleast now you can see exactly what you could get by completing a dungeon.
- 12-20-2009, 09:08 PM #7
Re: Suggestion: Spin Fixes
This isn't really supposed to be a disscusion about lucky drops and spins, I was just suggesting wheel fixes. If you don't think it's a good idea, good for you, I'm just seeing how it might play out
- 12-20-2009, 09:10 PM #8
Re: Suggestion: Spin Fixes
What is Chugawump?Anyways,is the wheel after battle can set the power?
- 12-20-2009, 09:14 PM #9
- 12-20-2009, 09:19 PM #10